Wednesday, November 24, 2010

Oh Trinity, Trinity, wherefore art thou Trinity

I guess I just didn't have what it takes. I walked into her life a little over a year ago and watched her from afar. And then she was gone. Oh, I'd run into her occasionally, you know, around Jita, sometimes outside the War Academy in Onnamon. Just passing glances and often nothing for months at a time.

This time she walked right into my life. POW, there she was. We hit it off great and I was sure she was going to join up with us. She was talking about how she needed to make some ISK and I of course offered her a great position on the board of directors. She could manage the hi-sec mining operations and be rich.

It seems though that someone else had other plans for her. He sweeps in when I turned my back ever so slightly and stole her away to the dark side. Promises of money and riches beyond her dreams I bet is what he offered her. He must have bewitched her and he certainly betrayed me. First he would not join me on my quest and then he steals her away! All after I reached out my hand and offered him safe haven.

Oh Trinity, Trinity, wherefore art thou Trinity....

*curtain closes and the night grows silent, and dark.

Sunday, November 14, 2010

The Mighty Hulk Falleth

Strike up another one for Eve. I had this one coming though as I was rather stupid. We were mining the belt on our first night back in the hole with a Hulk and an Osprey with a Badger hauling when he wasn't watching the WH that went to another wormhole. Sure enough we catch a ship leaving the hole and red alert back to the POS and my crew and I hopped into the bomber.

I sent the intruder a message along the lines of hey we saw you what do you want or are you just passing through? He then replies, was looking for some PvP and saw you guys in your mining ships. The hole is about to close so i won't be bothering you again.

Well, I did watch the hole for a little bit as we went back to mining. I missed him coming back in and he warp scrammed me in my Hulk and blew it to smitherens. As I'm out here in my space suit washing the windows all I can think is I had this one coming to me.

Saturday, November 13, 2010

Home Sweet Home

We've successfully inserted our team into Zaniverse for Operation Money Maker. It's a training run for the noobs, nothing like on the job training for breaking them in. The hole has been really active in gas production for a change so we'll see if we hit the lottery with the right combination of gases. Our new production plan of weapons and probes still remains to be proven but we'll see how it goes.

The crew seem at home again and fell right back into the rhythm, let's hope the skies stay clear and the seas calm.

Saturday, November 6, 2010

Gate Watching

We're setup 204 km off a low sec gate all cloaked up observing traffic for a group making local deliveries. I left the bridge for a few moments to perform a bio elimination process and of course this put my first officer in charge.

A few moments later I return to find my bridge crew frozen almost stiff and my first officer whispering commands for everyone to keep calm. "What the hell is going on here?", I bark.

I am immediately shushed by the first officer. "That's Shhhhh, Sir number one, or will it soon be number 2?" I remind her and follow-up with, "Now I asked you a question, what in the gorram hell is going on here?".

"Sir", says my first officer, still in a whisper, "We have 4 pirate vessels sitting on all 4 sides of us each of which is within 3,000m." Anything that passes within 2000 meters of us will cause us to decloak. If these pirates see us, we're dead.

A brief glance at the sensor panel told me all I needed to know. "So, why the hell are you whispering? Sound doesn't travel in space, they can't hear us. Helm, 90 degree down angle and full speed ahead. Our cloak is holding and we have enough room to duck under and out of them."

Immediately the crew sprang to life and we managed to get enough distance between us and the pirates to take a breath and start watching them. Had they known we were there we would be dead now. The crew, with the exception of my incompetent first officer, handled things really well.

I just don't know what to do with her, my first officer that is. I'll have to spend some extra time getting her to remain cool and collected under fire. Some one on one drills will help her a lot most likely, she is new to being a command officer.

Tuesday, November 2, 2010

Back to my Roots

Due to an unexpected layover in Hi Sec I've set up small scale mining ops. I now have a empire mining setup including a Hulk and a new friend Finn Morgan to haul. Stonecold Riddick, myself and Finn took everything but the Veldspar from a belt last night. Today, Lance and Finn have killed it and Stonecold Riddick is helping to bury the body!

Sunday, October 24, 2010

Sovereignty Blockade Unit Killer Fleet

This good sized fleet was engaged in taking out a Sovereignty Blockade Unit when I happened by and started watching the action.

Wednesday, October 13, 2010

WRFL... Radio Free Lance

Pushing out the propaganda and tunes to the sleeper horde nightly!
Our comms are now up and active!

Tuesday, October 12, 2010

Event Horizon

Exploring other Wormholes always has a sense of adventure to it. None more so for me than sitting on the event horizon watching a black hole.

Sunday, October 3, 2010

Saturday, October 2, 2010

Back on the Rim

I was able to get off the planet this weekend although I must return tomorrow. It is enough time for my crew and I to harvest the gas sites in the hole. This should allow us to get the reactors going once again. We really burned through the minerals we mined. Those are all processed and ready to go.

One more week of planet-side duty and I'm free again to soar into the verse. Things have been held together pretty well in my absence. The corporation speaks for itself and is going along nicely. All we need is some fine tuning and recruiting and we'll be good to go!

Sunday, September 26, 2010

Mining Expedition

Myself and two other pilots brought in 164,688 m3 of Arkonor and 126,208 m3 of Bistot. Not a bad night for 3 miners, one of which was showering for the majority of the time and was afk. Anarith's name will go unmentioned for this of course, he did put in a lot of time in the op.

Excellent night of mining. Refining go well.

Saturday, September 25, 2010

Planetside

It's strange how small a planet can feel after spending months in the void that is space. Traveling on this planet looking for corporate backers almost doesn't seem worth it. If it wasn't for the fact that I am getting loads of skill training in place without the disruption of the crew I'd say screw it.

I am back in 'verse for the weekend though, gotta make sure my crew is staying on their toes and my corp isn't throwing any wild free-for-alls at the POS while I'm out. Everything looks good so far. Put the crew on full alert as we found a Badger in the hole, was ready to blow it to bits before we got its transponder code back and found it was a friendly. It is nice having some help in the hole.

Tuesday, September 21, 2010

Roids, Roids, Everywhere

This is a fairly common site in our little home of a hole.
At the end of those lasers is my Hulk and the big starburst looking thing is the arkonor roid my strip miners are digging into. It's strange, empire pilots have to go looking far and wide to find this stuff, we just have to warp out our backdoor and there it is. Is really making us spoiled to some extent.

Oh well, let's mine!

Monday, September 20, 2010

The Main Bridge

Here's a shot of my main bridge and where all operations on the ship are controlled.
It's not the most technically advanced but it suffices nicely.

Sunday, September 19, 2010

We've got Gas

Not my first officer, the hole has gas and we're busy harvesting it. After a two hour battle with the sleeper Sirius guns we managed to take them all down. My crew is going back to training once these clouds are harvested. There is no reason it should take 2 hour to take down 5 Sirius guns. All in due time though, at least we can train around the clock.

We have some friends coming into the hole to join us. It will be nice having some allies to help us out in here. Another POS and gunships to help out in times of need. Plans are coming together nicely and there's no substitute for pilots you can trust.

Saturday, September 18, 2010

Headin to Town

Made a supply run into Jita today. Picked up a couple more ECM batteries, implants and POS Fuel. Fairly uneventful trip which was nice. It's good to have slow languorous journey sometimes. I do like it when we make it back home unscathed.

920 pilots in Jita, not as crowded as I have seen it but still, when you're only used to seeing no one to 5 pilots in a system the sky seems really crowded. You have to be on your toes in Jita, no time to take in the sites. Many a pilot has gotten lazy in Jita and paid the ultimate price. You find scammers, pirates and spies as well as your honest traders and miners. Trouble is, you never know who is who. I like to get in and out of Jita as quickly as possible.

Once the supplies were had we headed home. Stopped at Caldari Navy station before leaving Caldari space and had a few drinks. The crew needed to relax, we'd been on high alert for a week and a half. It felt good to laugh for a bit.

After a few drinks we were all business again. We only had a few low-sec jumps to make but just one can do you in. Luckily we didn't run into any trouble, and made it back into the hole. The new ECM units are online and it's time to catch some z's.

Thursday, September 16, 2010

The Truth About War

Turns out we got pretty paranoid during the wardec. It now appears that it was just some good spirited fun by the opposing corporation. They were just bored and looking for small corps to wardec and we won the lottery. Not really because we were small but they had one of our pilots on their list for stealing from one of their cans!

This news came to us from a conversation from one of their pilots after the war had been declared invalid. It was a good conversation and was them saying thanks for being good sports. They have even said that if we needed help in the future to give them a shout and that they'd run missions and the like with us. I believe them, you learn to get a feeling for conversations in this verse and this one seemed sincere.

That's part of what keeps me coming back to this verse, it comes at you from all angles. We were looking for spies and old pilots who might have had a grudge. By it's very nature this game makes you paranoid and it's all part of the game.

Hopefully we learned a lesson or two and will now have some experience under our belts for the next time war comes our way. In this game it seem inevitable that war will come our way again. Live and learn, fly another day.

Wardec, Week 2

Who knew war could be so boring. The guys who have wardeced us will not follow us into low-sec, they do little to harass us in hi-sec and the spy they have in the wormhole is actually amusing in his little ship. He will say something in local to get our attention and then hide for the night. Life goes on pretty much as normal for Inner Sphere Industries. Short of our hi-sec pilots having to be a little more cautious operations continue uninterrupted. Seems like an awful waste of ISK to me, but we're not paying for the wardec.

The wormhole is producing well now and harvesting operations continue. Keeping a more watchful eye on the scanner is necessary but then again, when is it not in wormhole space. We're testing out a new production process which I think will be very profitable and, life in and out of the hole goes on.

Evidently they agree that it was a waste of ISK and had very little profit potential, war has just been declared invalid by Concord. That means they didn't want to renew the war declaration. And life continues to go on.

Saturday, September 11, 2010

War has Come

Another corp decided to wardec us. At first it seemed to be a pretty even match up as they show as having 10 pilots in their corp. Looks can be deceiving in this game it appears even when presented with pretty straight forward seeming information.

Hi-sec pilots from our corp decided to meet them in what was to believed to be a head on engagement. It was then we learned of their devious tactics and the not so smallness of their corp. Their main corp may only have 10 members but it seems they have plenty of friends and allied corporations ready to assist them.

In hi-sec engagements you pilots of warring corporations can target and attack each other without intervention from Concord. If you target and then fire upon any corp not part of the wardec then Concord can and will blow you into tiny floating bits. These guys have their allied corpmates target and shield rep and repair them while we are engaged in combat with them.

These tactics work well in hi-sec but will not work well in low or null sec. We stand a better chance there than in hi-sec.

Monday, August 30, 2010

Back on the Rim

We're getting back into a rhythm in Zaniverse and things seem to be falling into place as planned. Our first new recruit has joined and is seeing the different aspects of the corporation and we're meeting other corporations and Alliances as well.

You know what they say though about life on the rim, good and bad times shift on the solar winds.

Saturday, August 28, 2010

I Love it when a Plan Comes Together

It's all working so far. The new corp is setup and running, recruiting is slow but otherwise things are going great. The crew is starting to get paid regularly and all seems well in Zaniverse for the time being. We currently have several sites to work over in the hole and a lot of them are combat sleeper sites.

We're on our way back to the hole after a supply run and a new replacement ship. I am finally able to comfortably replace Morpheus 1-1 and all is right in the world. I have heard that several other pilots are training up for this type of ship, which of course is classified, and once we get a gang of these going we should have some serious fun.

Thursday, August 26, 2010

Back in the Rhythm

The crew's morale is through the roof.We have a new banner to fly under with familiar pilots and the WH is ready to harvest. Planetary Interaction is going better than initially expected, for the most part.

Hopefully our operatives will be in the hole this weekend and we can begin the fall harvest in earnest.

CEO Lance Ducatillon

Inner Sphere Industries has an established framework and we're officially open for business. Hopefully my crew and I can get back into the rhythm of the Wormhole and start making this thing work. I've got strong leadership and able pilots under me. Recruitment will be our first test.

Saturday, August 21, 2010

Profit Run Like Hell

It's our first profit run as Inner Sphere Industries. Two Bustards loaded to the gills with tons of goods. 1+ billion ISK worth as it turned out. Will make for nice profit shares. Our scout found a gate camp after he escorted us to Hi Sec and was heading back to the hole. 13 ships in total waiting to ambush pilots at the gate and we have to go right through it on the way back.

We're loaded up with POS Fuel that we can't produce in the hole and are headed back. I'm about 10 jumps from the suspected gate camp. We will be regrouping in the last hi sec system and get a plan and do some scouting. This will get interesting quickly. It's times like these that make it all worth it.

CEO Lance Ducatillon

The move is complete and I'm running a corporation now, Inner Sphere Industries. It's composed of pilots from our old corp Zan Industries. I think it may actually be the first ever peaceful corporate transition in Eve history. We didn't take any of the corporate assets that were available to us, only the active pilots moved. The move was due only to the fact that we had no one with CEO powers and that limited certain aspects of play.

We've got good pilots with varied skills who have come together as a team really well. I see a bright future on the horizon if we can keep it all together. Pilots come and go in Eve, some you miss and others you don't. It is our hope that we'll maintain good relations with the leadership of Zan Industries and that there will be mutual operations should they ever return to the game.

One thing I like about New Eden is that there's no need to look back, only forward. That's where the danger is waiting to ambush you.

Sunday, August 8, 2010

Walking in the Real World

I was planet side for a little over a week. Things are fairly quiet when I get back. There will be a corporate meeting tomorrow night. It's time we get our bearings again and make plans for going forward. I think we have a plan, only the meeting will tell.

Friday, July 23, 2010

Frigate Dome!

Two frigates enter, one frigate leaves! With a mobile warp disruptor as the arena two frigates enter the bubble and begin combat. The only rules are that they cannot leave the bubble and cannot use any tech 2 mods. If they leave the bubble then they can be targeted by the Drake outside the bubble.

This is how justice will be determined in Zaniverse. I think this is a first, I've never heard of this type of spaceship combat before.

Monday, July 19, 2010

Never Get Outta the Hole, II

I've said it before and refuse to obey it seems. Never get out of the gorram hole, NEVER! At least I only lost about 20 Million and a PVE fitted Drake. Didn't last in a PVP gate gank. And to think, I hadn't even had a chance to bump it up against anything to scratch the paint!

Heading to Town

I'm taking a shuttle and heading into civilization. I need to try and find a new Drake for the combat sites inside the hole. Just cannot beat its awesome offensive capabilities along with its dreaded tank! This will be the farthest from Zaniverse I have been in over 6 weeks, it's strange with all these people around me.

Mining is Goooood

It feels great to be out mining again. Two retrievers and a Hulk for 4 hours now taking in Arkonor and now Bistot. Scanners are clear and the crew is going strong.

Zaniverse lives again. With the war over and the other pilots coming back the life comes back into Zaniverse. She's producing more sites now, well consistent sites let us say. This is our first Grav site in a couple of weeks probably but we've just come off a cycle of Gas sites. So far things are moving pretty much according to plan.

Sunday, July 18, 2010

Hi Ho, Hi Ho, It's Off to Mining We Go!

We're taking out the last Emergent Patroller now and then the Grav Site is all ours. Cancel that, it has just fallen. The Grav site is all ours, clean and ready for harvesting. I'm trying to stage a WH mining Op tonight, let's see who is able to make it.

We just took down 1 Sleeper Awakened Patroller (Cruiser) and 3 Sleeper Emergent Patrollers (Frigates). Once they are salvaged, let the mining begin! The salvage contained:

6 x Neural Networks
2 x Sleeper Data Libraries
4 x Neurovisual Input Matrix
4 x Reinforced Metal Scraps
3 x Electromechanical Hulls

Saturday, July 17, 2010

Mining Gas

Mining gas is boring as hell but is at least bringing in some stuff that will make us all some ISK. At least there is something to harvest anyway. We have 4 combat sites but I don't have a ship capable of taking them on alone. I really need to replace the Drake. While the Ferox is working out reasonably well as a multi-tasker it's not much on the combat. Not that it can't hold its own, it's just not a Drake in combat.

We need more pilots in the hole but there's not much incentive with so little signatures popping up. Still, it would be nice to be able to hit some belts outside our little hole here. We could get in some lowsec mining action and do pretty well I think.

The profit runs are moving along at a good pace now. Chappa just did one and there is stuff in the hangar for another. I am at least able of keeping up with the gas sites and the planetary interaction is going well for us.

Shore Leave Canceled

I was supposed to take the family on shore leave until the little one fell and has most likely broken her arm. The local doc told us we needed to see a bone doc and is making the arrangements. Meantime we're just hanging out around the ship keeping her entertained, it will be Monday before we can see the bone doc anyway.

Ship's Manifest - Osiris I

Sleeper Ships:
2 Emergent Escorts (Frigates)
1 Emergent Patroller (Cruiser)

Salvage:

4 x Reinforced Metal Scraps
10 x Modified Fluid Routers
7 x Electromechanical Hull

Ladar Site: Token Perimeter Reservoir
1500 x C70

Cargo Hauler: Karma Train

Wednesday, July 14, 2010

Ship's Log - Osiris I

Ladar Site:  Sizable Perimeter Reserve

Captain's Comments: The Sleepers let us actually start mining and get comfortable. It wasn't until we turned off our harvesters because of an overload issue and a need to return to the POS. It was a tactic I haven't seen them use before.

Ship's Manifest
4 x Reinforced Metal Scraps
7 x Powdered C-540
13 x Electromechanical Hulls
4 x Modified Fluid Routers
1,196 x Fullerite C-50
2,052 x Fullerite C-84

Sleeper Kills - 6 Sleeper Frigates
3 x Emergent Patrollers
3 x Emergent Watchmen

Saturday, July 10, 2010

Run Silent, Run Deep

We're mining a gas site, C-70, and 98 km away are two sleeper cruisers. They don't appear to notice us taking their gas but we are buried deep in the gas cloud. It may be messing with their sensors but ours are working fine. Of course we're on full alert but in Zaniverse you're almost always on full alert.

My expectation is that as soon as we this cloud is gone we'll be instantly targeted. At 98 km though we may be out of range. Regardless we will be facing them shortly, they are positioned at the next cloud of gas we will harvest. I'm debating on whether to use the stealth bomber and see how they fall with it but it's a frigate up against two sleeper cruisers. It does pack a punch though.
---
2 Awakened Patrollers down, C-72 being harvested. Kicking back with a drink with an eye on the scanner.

Tuesday, July 6, 2010

Gas Mining and Warp Traps

The mobile warp disruptors paid off tonight. We were able to take down an intruder before he could get away with our goods. He logged out podded in our system and I have reason to believe that there is a cloaked Buzzard in here as well. I plan on keeping warp disruptors setup on the hole for the next few days. Hopefully we'll be able to draw him out and blow him away.

I found two exits that go into wormhole space. The guy Waren nailed was out of the one that just collapsed. There is another that leads to an empty Class II wormhole. Would be a nice place to setup in but the lack of varied planets would keep it from being sustainable.

Monday, July 5, 2010

System Malfunction

We were complety dead in space for about 6 hours today. No life support, no environmental controls, navigation, communication, nothing. Damn compression coil blew yet again.The backup was bad and the backup of the back was bad. All came from the same damn batch.

My ace mechanic was able to mix and match parts from the various bad models and we are back in business. He thinks he can manufacture them in our machine shop so I told him to cracking. I need to put him in for a commendation, he really is top notch. The whole crew has become as one and the camaraderie is at an all time high. I've got them mining the grav site in Zaniverse. Of course, they will alert me should need arise but it has been quiet of late. Famous last words there.

I've retired to my quarters and am taking the rest of the night off. Music and and movie sounds good. I can monitor the mining progress from here. I went into the dispensary and managed to snag some feel good pharmaceuticals that I am particularly enjoying and the visit to the on-board hydroponics lab has helped as well.

Sunday, July 4, 2010

New Ships

I've acquired a couple of new ships lately and we're trying to break them in. The first is a freebie ship meant for Planetary Interaction. It looks like a transformer and I've called it Bumble Bee. It's an ok ship, It needs a bigger cargo bay to take care of planetary interaction goods more efficiently. I've turned it into my living quarters and PI HQ. It can hold a couple of CCU so it's handy to keep loaded. My sexbot of Megan Fox that I keep in the co-pilot seat is a great added feature.

Bumble Bee


The second ship, I had to get when I lost the Drake. I'm going to take a different route and try a multi-purpose approach. I purchased a Ferox. I can set it up to harvest gas, salvage and attack sleepers just by changing out the mods. It's not the greatest combat ship but the versatility should pay off. I've christened this one Osiris I.

Osiris I
Good luck to these ships, may they bring us safely home to port on each mission.

Saturday, July 3, 2010

Ladar on the Radar

My crew and I took down the only sig in the hole tonight. It was a Ladar site and we harvested C-50 and C-70 for about an hour. This of course was after taking out the Sleeper guards. After the gas was hauled out we salvaged the wrecks. Overall it was a good night, a quiet night.

Thursday, July 1, 2010

Never Get Outta the Wormhole

I should have remembered the words of the chief mechanic on the PBR Streetgang, "Never get outta the boat man, never get outta the boat.Fucking Tiger man, never get out of the boat." Zaniverse is seeing a bit of a drought in terms of resources at the moment.so a few of us were feeling antsy and jumped a battle ship, we figured 3 Drakes against a BS we should be fine. Never get outta the hole man, never get outta the hole. Fucking tiger man, never get out of the hole!


The first encounter happened in the lowsec system our hole opened up to. It was in front of a class III hole we were going into to raid for gas and combat sites. Waren jumped him and was battling it out when LoZo and I jumped back from the WH side and engaged him. After he took Waren down we stayed on him but he warped out.

Later, we jumped him in the Class III hole and Waren was able to web him. We were taking his armor down when all of a sudden it regenerated just as Waren popped. LoZo and I managed to retreat back to the low sec side of the hole. Our warp drive malfunctioned and the Battleship jumped in time to web me and subsequently blow us up. Next thing I knew I'm sucking on Pod air.

Never get outta the hole man, never get outta the hole.

Note: See comments for killmail

Monday, June 28, 2010

Ambush at Planet IV

After a little bit of not seeing anyone on our scanners we returned to the ambush site and found a few sleepers there. We engaged, having moved back to our Drake at this point, and took out the sleeper cruiser only to have 4 more spawn. After a good battle we were successful and we salvaged the ships.

All in all we brought in:
  • 10 Sleeper Data Libraries
  • 10 Reinforced Metal Scraps
  • 1 Fused Nanomechanic
  • 8 Modified Fluid Routers
  • 2 Melted Nanoribbons
  • 3 Powdered C-540
  • 10 Electromechanical Hull Sheeting
I don't know much about this alien shit but I hear it sells for a pretty penny. Judging from the directional scanner there are a lot more wrecks out there. Someone has been having fun at our expense.

David vs. Goliaths

Close encounter in the wormhole at an ambush site. My crew and I jumped into our Drake to try and take down a combat site alone. It wasn't going great but wasn't going badly either. I had to jump out a couple of times as I slowly tore away at a sleeper sentry gun.

I jumped back in after recharging only to find another pilot taking out the anomaly. I quickly targeted, got off a salvo of Heavy Missiles and promptly left seeing how I was going up against a Tech III Amarr Strategic Cruiser on top of the sleepers.

I jumped back to the POS and we jumped into Dreadlord 1-1 my stealth bomber. I jumped back to the site to find Killdu engaged with the sleepers. I snuck up on him, decloaked and fired off a void bomb and heavy missile before jumping back out. Before we could get away either he or the sleepers were able to get a shot or two off and we took some damage to our shields. I did see him disengage and warp off. No sight of him since.

This is our gorram hole and no one will take anything from it without a fight! Damn, 98% boredom mixed with 2% sheer terror, I need a drink and the crew has earned a couple as well!

Lonely Life as a Wormhole Miner

Half way through a bottle of rum and on our 3rd can of the night I find myself sitting staring into the black. Solo mining in a wormhole is not for the faint of heart. We're on full alert yet the skies seem quiet and the crew have slipped into their routine.

There I was, sitting in the sensor room with my first officer continually scanning for probes and ships when I just had to slip away. Amazing how solitude is so hard to find so deep in space. We've been in this hole almost continually for a month now. It's a good home and secure. The corp has come together well though our time zones mean only a few at a time are on at any given time and the weekends are slow as everyone takes leave planet side.

The weekend rotations are really sparse and so we've gotten use to mining alone through these times. I've taken a personal interest in killing a particularly large Hemorphite roid that we've been gnawing at for 3 days now. Tonight we've made the most progress and have it under 67K units. This will be our last can of the evening and I'll be turning in, or passing out, shortly.

Sunday, June 27, 2010

Beer and Sanity Run - R&R

I had to get my crew outta the hole for a bit. We ran out for some more alcohol and I gave the crew some time off. We had to keep a low profile as we were in Minmatar space but so far so good.

I also picked up some new specialized scanners that should let us scan signatures a lot quicker. They sure as hell better, they cost enough. Everyone's back on board at this point and we're 3 jumps from home.

I feel like everyone can see me out here, can't wait to get home to Zaniverse.

Saturday, June 26, 2010

Fuel Delivery

We just delivered a pretty good load of POS fuel to Alice's Restaurant. 880 units of Mechanical Parts, 21,100 units of Oxygen and 940 units of Coolant, all of which was produced through my planetary colonies. Very nice.

That's a little less than 1 week in Mech Parts, a little over 1 week in Coolant and almost 2 weeks of Oxygen. The amount of time varied for this load but was less than a week of production in all processes. With what the other pilots are making I think we will be self sufficient for POS fuel and can keep the restaurant open indefinitely.

Shiny.

Wednesday, June 23, 2010

It's Good to be King

"Welcome to Ducatillon IX - Free beer inside can!" These are the words that will great visitors to my planet, Ducatillon IX. It is a mining planet where the Ducatillonians mine resources and produce coolant for use in the POS.

When not working they enjoy themselves at the many indoor observation parks and other attractions. Prostitution, gambling and drugs are all legal on Ducatillon IX so make sure to stop by and enjoy yourself. I do however, wish to warn you not to over indulge as serious transgressions of the law will lead to sterilization and placement on one of two penal colonies that are currently in operation.

Instead of the warm climate and beautiful storm systems on Ducatillon IX you will find yourself on a Barren inhospitable world or floating above a gas giant producing Oxygen. They work 16 hour shifts, we do use the standard clock system as all empire worlds do, six days a week. The day off is spent relaxing in drug induced comas to ensure peace and tranquility at all times.

So please, stop by and enjoy the exciting storm world known as Ducatillon IX and the sprawling metropolitan area known as Lanceville, just behave yourself!

Wednesday, June 9, 2010

Lanceville, Ducatillon IX

Here's my storm planet colony Lanceville on Ducatillon IX in Zaniverse:
Currently running 6 extractors, 5 Basic Processors, 4 Storage Facilities, 1 Advanced Processor and a Spaceport. I might could do away with a storage facility and add a factory.

Tuesday, June 8, 2010

Zaniverse, Planet Ducatillon IX and What to do with a Drunken Sailor

The spirits are in the hole! That's right, the beer and liquor run was successful. I have a happy crew and the crew has a happy Captain. There will be libations and parties all around Zaniverse tonight and probably some crew members on window washing detail tomorrow. Being in a space suit, hungover, really sucks. The weightlessness messes with your stomach and when you hurl there is only one place for it to go. The crew members who know me, know when to stop and the ones who don't, will.

We're on mining duty at the moment with my sensor operator's nose buried in the directional scanner.I love mining, it gives me time to reflect and plan my colony and have a few drinks. Planet Ducatillon IX will be laying it's foundations tomorrow evening. It's a good sized storm planet with magnificent sunsets, assuming of course you are not in the middle of a continent sized hurricane. If you are in the middle of a hurricane the light show is fantastic.

POS fuel will be the name of the game, coolant the specialty. We will see how it goes. I will be planet side over the weekend so I will have to get the colony self sufficient until my return. It will be tough setting up a new colony and leaving it to itself for two days but it has to be done.

Sunday, June 6, 2010

Spirits are High, and in Great Demand

The crew has really come together and spirits are high. The first profit run was pretty good and everyone's mood soared. It's been a pretty quiet op so far, although a small gank group managed to take out a couple of our miners. Pretty well organized and stealthy from the sounds of it. We've recovered from the loses and for once I was not involved in the losing of ships.

The crew has discovered that we have no alcohol on board. I of course have known this all along and was not a bit concerned since I had my private reserves. Had being the keyword on the private reserves. Now that we are completely out I have decided to side with crew and blame our old scapegoat the first officer. Poor bloke is outside cleaning the bridge windows now. I'm trying to think of a new punishment for him but the crew does get such a kick outta this game.

Our current wormhole exit is in its last stages and hopefully the next one will lead to some spirits close by.

Wednesday, June 2, 2010

Wormholin It

This is where we like it, wormhole space, nothing like it. Open skies, good size chunks of rocks and you never know what will happen. The crew is really coming together well, not just on my ship but in the whole operation. Did a nice run back to HQ and picked up a surprise for everyone. If it works out, more iskies all around.

Unfortunately, my first officer forgot to remind me to stop off for alcohol. I have him disinfecting the ship to make sure we don't come down with Space Herpes. I saw a case of those spring up on a ship once, it's not a pretty site. They were a bunch of Ice Pirates out of Minmatar space, found some princess and came down with space herpes, was not, as I said, pretty!

Sunday, May 30, 2010

Wormhole Mining Ops

We're setup, established and in resource gathering mode. At the point of each laser is either a roid "the big things" or a mining barge, the little things! The size of the roids are just ginormous! (100,000 to 200,000 units average).


Saturday, May 29, 2010

Out on the Rim

It feels good to be back in the sky and in unknown space. Looks like things are getting started rather well this time around, knock on wood. The opening stages have gone well.

I mined my first Bistot tonight, mostly just to say I have. I don't think I'm as efficient at it as I should be but I couldn't resist. The crew is in high spirits but, it's the excitement from getting started, from spreading your wings after a long pause.Once the monotony sits in, and they find out we have no booze, we'll see how it goes. The potential for large iskies are out here so that should keep them focused.

Saturday, May 15, 2010

Itching to Get Moving

The past month or so has seen me planetside much more than I would like. I've had to put in some repair time on my ships and have been studying up for my Hulk qualifications at the Academy. I miss the open sky.

I got to spread my wings a bit yesterday and took out the retriever for a mining op. Made some good ISK and was a good exercise for the crew. All went well.

My plans are coming together. The moonlighting I've been doing as a hauler is paying off and my plans are in motion. It will take some time but I'm really seeing some progress. Getting the Hulk will help make it come together even faster!

I miss the open sky and Frontier territory. I will be going back, soon.

Saturday, May 8, 2010

Saturday, April 24, 2010

Crackin The Krakken

I've got a new ship, The Krakken. It's a battlecruiser, Drake style and it's bad ass. Been using it to help the Caldari Navy out. Not making friends anytime soon with the Gallente but hey, you can be friends with everyone. I may have to get some help with the current mission. We barely made it out with the ship, 3 Mil in repairs and I'm not quite sure I'm ready to go back. Maybe after a few beers.

Taking a little R & R with the crew planet side. Beautiful day for cooking out and listening to some music. Should be interesting to say the least. More when we return.

Thursday, April 15, 2010

Looking for a Section 8

We must be crazy, we joined the Section 8 alliance. A lot of them have chosen to move down and help us start taking control of low-sec. I've already met some really good pilots and we've seen how the politics really come into play. I'm glad there are pilots who like to delve into the politics but it's too bad you can't elect to stay the hell out of them. Always seems like we're stuck in the middle of something but hey, that's how we like it. Would be boring otherwise.

It's time to start organizing the intel side of the alliance and see who's got interest. I do miss the days of hanging out, exploring and living in Wormhole though, I have to make that work out better next time. To do that requires ISKies though and seeing how I have very little, I better find us a job.

Saturday, April 10, 2010

Going Dark

Running dark and running silent, just the way I like it out here. We're really on a roll and it won't take us nearly as long to get this system finished up as it did for the last one. 51 moons overall and about 2 hours time after all will be said and done. That also assumes we don't run into any unforeseen circumstances.

Crew is doing well. Of course it's my cream of the crop exploration crew. I've been asked a lot lately about the size of the crews on the different types of ships I fly. Of course the exact number is classified but I generally see it as follows:

Frigates: 5 - 15 crew members
Cruisers/Battlecruisers: 20 - 50 crew members
Battleships: 800 - 1500 crew members
Carriers: 2,000 - 5,000 crew members

Of course it all depends on the mission and the ship. For instance the survey and intel mission I'm on now requires about 4 crew members to safely keep the ship going around the clock. If we were conducting deep strikes then I may have double or triple that many in case we take casualties in battle and to assist with battlestations.

Friday, April 9, 2010

Eve Gate Expedition - Part II, The Journey Home

We'll, I've been out to the edge and took a look at the Eve gate. Just looked like more space. It was strangely settling somehow, though in a way that I can't explain. It could have just as easily been the beer. We're on our way back to HQ now. We'll have to figure out what to get into once we get there.

Thursday, April 8, 2010

Eve Gate Expedition - Part I, The Search for Enlightenment

We've set off for a trip to the Eve Gate. I've heard only rumors but there is something that is drawing me there. I'm being accompanied by my first mate, the mechanic and the cook. All volunteered to go and understand the risk, they are all Caldari and they are feeling compelled to go as well. We outfitted a Condor with a prototype cloak, micro warp drive, cap charger and warp stabilizer. We're set for speed and hiding.

The Eve Gate is where our forefathers from Earth first entered into New Eden. Something destroyed the gate and it is said that there are still strong magnetic fields surrounding the remains. We've been warned not to go and it's almost like the place has turned into the edge of the universe or something. There is only one way to find out.

The first mate at least remembered to stock the beer cooler for the trip.

Tuesday, April 6, 2010

The Name of the Game is Intel

Two systems, 71 moons surveyed in 4 days and that includes drawing up the detailed POS and mineral report. There was one snag in the second op which was 52 of the 71 moons. I was trying to break in a new recruit.

After scanning 15 moons, he loses the results and had to start all over. It took every bit of patience I had not to turn the Chappa loose on this guy. He kept saying how every POS he warped to had warp bubbles and he was taking fire. I had to explain to him that those were the shields and he shouldn't target anything. What can you say besides, noob. He had some potential and a little interest he was just hard to get along with. Anyway, that's why my first officer's primary job is keeping the beer cooler stocked. Which.....

He forgot to stock the cooler with beer before we left port. He spent the rest of the mission washing the windows, on the outside of the ship. Yes, I did give this one a spacesuit and he survived. The best thing was waiting til he just got out of his suit and saying, "You missed a spot.". The whole crew got in on that one. Someone even filed out an official safety concern report about the smudge that was blocking his pristine view of space from the enlisted crews head.

I bet I have cold gorram beer on the next trip.

Sunday, March 21, 2010

Mining Operatives

A couple of the gang....
 McLad McHulkin ^^^^^^^^^^^^^
 Hit and Run by Matrixx ^^^^^^^^^^
 Did you see the size of that veld ^^^^^^^^^

Saturday, March 20, 2010

Views Like No Other

Sometimes you ask yourself, "Why the hell am I out here in this void?". It's days like today that remind us of why....

and then there's the isk ;)

Sunday, March 14, 2010

Charlie Foxtrot

What a Charlie Foxtrot (Cluster Fuck). We did manage to get one gun functional and ammo loaded and it did manage to take out one of the gorram mercs seiging us. These guys were well equipped, motivated and organized. Although I missed the battle thanks to the corporate charity event I was forced to attend I did hear we put up at least a bit of a fight for them. In the end it was not enough, the POS fell.

The worst part is that Frenchies now possess my favorite hauler, Karma Train II. I'm glad I farted in the seats a lot but doubt they will notice the smell. Frenchies smell bad anyway. Time to get back to HQ, gather my ships that are scattered about and plan for the retribution that will come at a time and place we dictate.

I bet the gorram bastards are drinking our alcohol as well. Their day will come and I hope to have a front row seat.

Saturday, March 13, 2010

Gorram Corporate Functions

Despite my pleas that my corp mates needed my assistance this evening my wife drags me off to some high and fancy tadoo at fleet headquarters. Some charity drive she was involved in had to celebrate the end of a money making campaign.

The POS is scheduled to come out of reinforced mode this evening and an attack is imminent. One thing I've learned though, Mercs or not once my wife gets it in her head she needs to show me off there's no since in arguing. At least they'll be an open bar so I'll get those drinks I've been needing the last couple of days.

Thursday, March 11, 2010

Where's the Spirits

Evidently the frenchie we killed had friends in high places. We blasted this guy when we found him lost in the WH space. It was his fault, he refused to get out of his ship.

The joke is on us though as it appears he had some affiliation with the corp that has the POS setup in the WH. They hired a Merc corp to come in and remove us from the system. Just like the French not to be able to fight their own battles, that's a fact that goes back to the Earth that was.

Unfortunately, it does not appear that the merc corp are French. They have their shit wired tight and we did not. We had some defenses out but had never loaded the guns and had a lot of the defenses still inside the hangar bay. When I woke up this morning and tried to make my way to the POS I found that we were locked out AND the POS was in reinforced mode.

We're trying to get the guns repaired and new ammo in as the ammo we brought is inside the offlined Hangar bay. Evidently anything that draws power goes offline when the POS goes into reinforced mode. The worst part of it all, all the alcohol is locked up in that offline hangar bay. Damn I need a drink.

Tuesday, March 9, 2010

Setup and Mining

The Tower is up after pulling an all nighter, the crew is beat but satisfied. To celebrate we've started running a small mining op. The other POS in the system has shown no activity and we're gearing up for mining operations. This has been too easy, I have a funny feeling something is about to go down.

Sunday, March 7, 2010

Operation Alice

I'm down the rabbit hole and the burrow is looking good. It all happened so fast it's unbelievable. 3 months of planning and then POW it's here. The crew is excited and I'm glad I brought 250 cases of alcoholic beverages.

We're in the midst of the setup but so far all has gone great, I hope I didn't just jinx us. More as the night progresses.

Friday, March 5, 2010

Daily Grind

Some days you win, some days you don't and lately I haven't been winning. I've had fun, but I haven't been winning. Exploring and finding wormhole space is tediously grueling. I've been taking breaks and chilling out by trying to blow things up, mostly PVE missions.

The prepping for the Op is going well and it's getting larger everyday. We're into the final preparations and the logistics that will be needed are pretty staggering. We should have a pretty defensible outpost setup. The hardest part is finding the right system at the right time.

We've got the best pilots in the corp involved, the most dedicated pilots. Nothing less than a successful operation is possible with these pilots, they accept nothing less.

Wednesday, February 24, 2010

Contract Job

Out here on the rim you take whatever jobs you find. I've just got a job that will take me even further out into the fringes of the galaxy for an extended stay. I've got the crew prepping the ship and getting the needed supplies. We should be ready to set sail in the next day or so. If this goes well there will be no complaining about not having any isk for awhile.

It's good to see the excitement in the crew again. The war got their blood pumping a bit and they performed exceptionally. I know this crew will do well on this mission regardless of where it leads us.

Friday, February 19, 2010

War Declared

It started off as one of our hulks getting ganked in empire space. Then followed the trash talk and ransom demands. Finally war was declared by a punk ass bunch of pusses from Advanced Missions and Marketing. Then came the war declaration from what is supposedly a mercenary corp paid by Advanced Missions and Marketing to help fight us. Our theory is that both corps are run by the same group of players.

To our utmost delight we mopped the floor with them. I don't think we lost a single ship in any of the skirmishes, beyond the initial Hulk anyway. In one night we had over 8 kills with no losses. They quit their corp, skipped town and we are chasing them down anywhere we find them. I think we're about to declare war on the corp they joined up just to keep them running.

Friday, February 12, 2010

Regrouped and Ready to Go

It emptied my wallet but we have a new ship. No more running around low sec and wormhole space unarmed, the new Stealth Bomber will see to that. Not that it's that great in PvP combat but at least I won't just be sitting there scratching my ass and watching my ship disintegrate around me.

Most of the crew stuck with me, at least my experienced operators. They understand the hazards of space travel and especially the hazards of this type of work. I'll be regrouping and trying to keep the corp together in what appears to be an extended absence of the upper management. It'll work out though, this is a good corp.

Monday, February 8, 2010

A Really Bad Day

First, we find out that the 52 Million isk deal we had arranged falls through because the corp we were selling the bookmarks to their lost POS backs out. Oh well, their lost. It just cost them 102 Million ISK to lose their POS. I thought Zan Industries could still gain from the find by destroying the POS and gathering up the defenses.

I was trying to arrange an op to get to the POS, blow it up and then haul out the defenses. Before I could risk a fleet getting to the POS through 11 systems of Nullsec I needed to scout the pipe. Two jumps out of high sec space I run into a warp bubble at the gate but manage to escape. The next system, the last gate before secure space, had another one and I wasn't so lucky.

We were attacked by a drake and there was nothing we could do. With no offensive or defensive modules onboard we didn't stand a chance. We were setup soley for scouting and recon and couldn't have handled anymore mods, even though I wanted to the ship just wouldn't handle it.

I've gathered up our new ship and am waiting for the crew to regroup at HQ. This time we'll be manning a stealth bomber and will hopefully have a bit more firepower. I don't like being a sitting duck. When it's a bad day in eve, it's a relly bad day.

Saturday, February 6, 2010

Personal Log - Black Hole Worm Hole

The system I've been living in and exploring for the last week is a Black Hole system. I started out thinking it was a beautiful system and, it did start out that way. After being out here for so long now it has begun to take on a new look.
Imagine that black hole as it pulses with light and energy and see what it begins to look like to you. I'm ready for a new system.

Friday, February 5, 2010

Market Run

Finally caught a break. The latest wormhole took me into another unknown system which had a hole to high sec. I was able to run to a station and pick up more probes. I wasn't really running low but you can never have to many and we did end up losing a few over the past few days.

We're tucked back into the wormhole we've been exploring for awhile now. I'd like to get an op together of PVPers and a hauler to blow up this POS and claim the defenses.

Although short, I did allow the crew shore leave long enough to stretch their legs. We seem to be adjusting to life in unknown space and it is starting to feel like home. Trips to high sec seems like our sky is too crowded. It will be tough to keep the crew from getting complacent. Perhaps some surprise drills are in order.

Black Hole System

I've been exploring this new system for almost a week. It's loaded with all kinds of stuff. The only trouble is the wormholes leading out go deep into nullsec so far. I just found a new one that leads into more wormhole space. I may have to go there and explore for a whole that goes to low or high sec. Hopefully something close to HQ.

The crew is in good spirits, this system is quiet. There's an abandoned or lost POS. I've contacted the corp who owns it and plan to ransom off the location. I may try to strike a deal with them about using the POS or may just ransom it out right. I could also get some corp mates in here and blow it up and then put up our own.

I am about to launch the division by having a meeting and inviting a few scouts out to WH space as a training mission. We'll see how it goes.

Saturday, January 30, 2010

Close Call

After a week of going undiscovered in a WH system with a notorious pirate corp we finally got discovered. I jumped into a low sec system to see where it went and just by chance ran into one of the pirates returning. I jumped back through the WH but of course he followed me. I was to close to engage the cloaking device immediately and so he got a lock on us. We took a couple of good hits and our shields were down to 1/3 before we were able to warp to safety.

I spent the rest of the day gathering intel on their POS. They must have thought I was going to call in a fleet because these guys started coming out of the woodwork. I ended up with 8 pirates in the system and they took up position at each of the Wormholes exiting the system and a couple of them trying to scan me down. I love our cloaking device.

I decided to leave the system but was afraid if they saw me jump out they'd just follow me. I wrote a message in local that said, "1 tango at POS, is everyone in position.... correction, target clear.... commence attack, watch out for incoming tangos." By doing that I was hoping they would think I had gotten a fleet in and had mistakenly typed into local the go order. Unbelievably it worked like a charm! They abandoned the WH and went to defend their POS from nothing! Dumbasses, I still can't believe they fell for that!

It would be interesting to warp back in and see how long they sit in their POS waiting for an attack. I think I'll just count myself lucky and explore this new system. Hopefully it will prove empty enough to bring in a POS of our own and start making some serious isk.

Captain's Log - Wormhole Livin'

I now know what is meant by the loneliness of space. We've been exploring a wormhole for almost a week now. Lots and lots of roids out here, the biggest I've ever found.

There's also a pirate POS out here. I've been sitting off their station about 45 - 100K for a lot of the week getting intel on their comings and goings. We stay cloaked unless we're launching probes or taking scanner readings on the belts we find, it's too dangerous not too.

The crew is holding up well but are getting a bit of cabin fever. They are a remarkable crew, the best I've ever had. We pass the time by playing cards when not on duty and organizing pick-up games of an old earth game, basketball. My scanner tech owes me 500 isk and keeps wanting to double or nothing, he's like a lamb to the slaughter.


We're currently looking for an exit hole with some stability, I need to give the crew a short break and pick up my next skill book to start reading while we're out on the next mission. With any luck we'll have a fresh wormhole in an hour or so. If we're really lucky it will be close to HQ!

Sunday, January 17, 2010

Captain's Log - Hal Industries

I've made the move over to Hal Industries smoothly. Everything is going well and although we seem to have some new guys they are eager and willing. We led a group out to the POS we established in low sec yesterday and started some low sec mining ops. It went really smoothly and we made it out without any trouble. I and my crew were not as lucky.

I was exploring the system when I found a wormhole to low sec which I decided to explore. I wasn't in system more than 10 minutes before getting ganked by a couple of players and even pod killed. As much as I hate to admit I had it coming. I was so consumed with scanning and looking over the system I didn't notice that we had bumped into the wormhole and our cloak was down. I managed to jump my pod away but was followed and before I could get back to the hole I was waking up in the clone vat.

I'm having my crew reassemble at our new HQ, which of course I can't release here due to security concerns. I have to make some ISK to replace the ship so looks like I'll be mining for a bit.

Sunday, January 10, 2010

Lost In Space - Not Anymore!

After looking around the system in the second wormhole am coming back to the original system I sent out several more Maydays. The 5th one I sent out was answered, I found my miracle.

Isuridae answered my call and was kind enough to give me an exit bookmark into lowsec. I salute him, his honor is strong. I suspected a trap, figuring that when I went to pick it up I would get ambushed. You learn to trust no one out here. I kept asking myself, "What would Malcolm Reynolds do?" and it saved my crew, my ship and my ass.

We just left a station where we repaired our armor and other damage and of course I bought the crew a beer, they acted superbly. We're 32 jumps out of Piak in Minmatar Space, but 32 jumps is better than 12,754,345,567!! If I can find my way back to that system and get the mining crew together we'll make a fortune.

Lost In Space - Not Looking Good

Things are not looking good. A server crash took out 4 of our probes and I had to switch to our backup probes. As we were trying to scan down exit holes our backup probes were lost. The probe operator was demoted to janitor.

I've decided that without probes we'll have to get as much intel possible and I will enter into the second wormhole. I've sent out several Mayday calls in local looking for a miracle. I've not seen or heard from anyone since I entered this system. If the other system turns up nothing then I will have to consider self destructing the ship and letting myself and the crew return to our clones.

There has to be a way out of here....

Saturday, January 9, 2010

Lost In Space - Day 2

Scanners have found a gas reservoir but of course we don't have the mining capability to harvest it and even if we could, what would we do with it? We also located another wormhole but it led into more unknown space and was very unstable, on verge of collapse. I decided to remain in this system in hopes of finding another way out. Better to be lost in a system we've begun to get used to and explored a bit than starting all over.

If we can find a more stable hole that leads to more unknown space it may be worth it, at least we should be able to get back here. We still have supplies for a month so the crew is not terribly worried at this point. I'm confident we'll be back home within a few days. At least that's what I keep telling myself.

Lost In Space - Day 1

I have scanned down and followed an unstable wormhole in Elunala into unknown space. I was searching for asteroids for our corporation to mine. I found a massive set of asteroids of all types, I've never seen them this size before. As I was exploring the field and letting my corp mates know where I was they hit.

Sleepers. Before I could blink my shields were down to 10% and then failed. As I was aligning and warping back to my entry point they blasted our armor down to 44%, I didn't think we were going to make it. Once at the entry point we found the wormhole had closed behind us and we're trapped.

We'll begin searching for a way out tomorrow, who knows how long we'll be here. Our shields have recovered but without any stations our armor remains at 44%. This comes with the territory but it's still unsettling. The crew remains in good spirits and there are plenty of planets around for us to restock supplies should we be here long enough to need them. I just hope none of our 8 probes fail us, without them we're doomed.

As long as we can avoid detection by the Sleepers we should be able to remain indefinitely.