Thursday, September 16, 2010

Wardec, Week 2

Who knew war could be so boring. The guys who have wardeced us will not follow us into low-sec, they do little to harass us in hi-sec and the spy they have in the wormhole is actually amusing in his little ship. He will say something in local to get our attention and then hide for the night. Life goes on pretty much as normal for Inner Sphere Industries. Short of our hi-sec pilots having to be a little more cautious operations continue uninterrupted. Seems like an awful waste of ISK to me, but we're not paying for the wardec.

The wormhole is producing well now and harvesting operations continue. Keeping a more watchful eye on the scanner is necessary but then again, when is it not in wormhole space. We're testing out a new production process which I think will be very profitable and, life in and out of the hole goes on.

Evidently they agree that it was a waste of ISK and had very little profit potential, war has just been declared invalid by Concord. That means they didn't want to renew the war declaration. And life continues to go on.

Saturday, September 11, 2010

War has Come

Another corp decided to wardec us. At first it seemed to be a pretty even match up as they show as having 10 pilots in their corp. Looks can be deceiving in this game it appears even when presented with pretty straight forward seeming information.

Hi-sec pilots from our corp decided to meet them in what was to believed to be a head on engagement. It was then we learned of their devious tactics and the not so smallness of their corp. Their main corp may only have 10 members but it seems they have plenty of friends and allied corporations ready to assist them.

In hi-sec engagements you pilots of warring corporations can target and attack each other without intervention from Concord. If you target and then fire upon any corp not part of the wardec then Concord can and will blow you into tiny floating bits. These guys have their allied corpmates target and shield rep and repair them while we are engaged in combat with them.

These tactics work well in hi-sec but will not work well in low or null sec. We stand a better chance there than in hi-sec.

Monday, August 30, 2010

Back on the Rim

We're getting back into a rhythm in Zaniverse and things seem to be falling into place as planned. Our first new recruit has joined and is seeing the different aspects of the corporation and we're meeting other corporations and Alliances as well.

You know what they say though about life on the rim, good and bad times shift on the solar winds.

Saturday, August 28, 2010

I Love it when a Plan Comes Together

It's all working so far. The new corp is setup and running, recruiting is slow but otherwise things are going great. The crew is starting to get paid regularly and all seems well in Zaniverse for the time being. We currently have several sites to work over in the hole and a lot of them are combat sleeper sites.

We're on our way back to the hole after a supply run and a new replacement ship. I am finally able to comfortably replace Morpheus 1-1 and all is right in the world. I have heard that several other pilots are training up for this type of ship, which of course is classified, and once we get a gang of these going we should have some serious fun.

Thursday, August 26, 2010

Back in the Rhythm

The crew's morale is through the roof.We have a new banner to fly under with familiar pilots and the WH is ready to harvest. Planetary Interaction is going better than initially expected, for the most part.

Hopefully our operatives will be in the hole this weekend and we can begin the fall harvest in earnest.

CEO Lance Ducatillon

Inner Sphere Industries has an established framework and we're officially open for business. Hopefully my crew and I can get back into the rhythm of the Wormhole and start making this thing work. I've got strong leadership and able pilots under me. Recruitment will be our first test.

Saturday, August 21, 2010

Profit Run Like Hell

It's our first profit run as Inner Sphere Industries. Two Bustards loaded to the gills with tons of goods. 1+ billion ISK worth as it turned out. Will make for nice profit shares. Our scout found a gate camp after he escorted us to Hi Sec and was heading back to the hole. 13 ships in total waiting to ambush pilots at the gate and we have to go right through it on the way back.

We're loaded up with POS Fuel that we can't produce in the hole and are headed back. I'm about 10 jumps from the suspected gate camp. We will be regrouping in the last hi sec system and get a plan and do some scouting. This will get interesting quickly. It's times like these that make it all worth it.

CEO Lance Ducatillon

The move is complete and I'm running a corporation now, Inner Sphere Industries. It's composed of pilots from our old corp Zan Industries. I think it may actually be the first ever peaceful corporate transition in Eve history. We didn't take any of the corporate assets that were available to us, only the active pilots moved. The move was due only to the fact that we had no one with CEO powers and that limited certain aspects of play.

We've got good pilots with varied skills who have come together as a team really well. I see a bright future on the horizon if we can keep it all together. Pilots come and go in Eve, some you miss and others you don't. It is our hope that we'll maintain good relations with the leadership of Zan Industries and that there will be mutual operations should they ever return to the game.

One thing I like about New Eden is that there's no need to look back, only forward. That's where the danger is waiting to ambush you.

Sunday, August 8, 2010

Walking in the Real World

I was planet side for a little over a week. Things are fairly quiet when I get back. There will be a corporate meeting tomorrow night. It's time we get our bearings again and make plans for going forward. I think we have a plan, only the meeting will tell.

Friday, July 23, 2010

Frigate Dome!

Two frigates enter, one frigate leaves! With a mobile warp disruptor as the arena two frigates enter the bubble and begin combat. The only rules are that they cannot leave the bubble and cannot use any tech 2 mods. If they leave the bubble then they can be targeted by the Drake outside the bubble.

This is how justice will be determined in Zaniverse. I think this is a first, I've never heard of this type of spaceship combat before.

Monday, July 19, 2010

Never Get Outta the Hole, II

I've said it before and refuse to obey it seems. Never get out of the gorram hole, NEVER! At least I only lost about 20 Million and a PVE fitted Drake. Didn't last in a PVP gate gank. And to think, I hadn't even had a chance to bump it up against anything to scratch the paint!

Heading to Town

I'm taking a shuttle and heading into civilization. I need to try and find a new Drake for the combat sites inside the hole. Just cannot beat its awesome offensive capabilities along with its dreaded tank! This will be the farthest from Zaniverse I have been in over 6 weeks, it's strange with all these people around me.

Mining is Goooood

It feels great to be out mining again. Two retrievers and a Hulk for 4 hours now taking in Arkonor and now Bistot. Scanners are clear and the crew is going strong.

Zaniverse lives again. With the war over and the other pilots coming back the life comes back into Zaniverse. She's producing more sites now, well consistent sites let us say. This is our first Grav site in a couple of weeks probably but we've just come off a cycle of Gas sites. So far things are moving pretty much according to plan.

Sunday, July 18, 2010

Hi Ho, Hi Ho, It's Off to Mining We Go!

We're taking out the last Emergent Patroller now and then the Grav Site is all ours. Cancel that, it has just fallen. The Grav site is all ours, clean and ready for harvesting. I'm trying to stage a WH mining Op tonight, let's see who is able to make it.

We just took down 1 Sleeper Awakened Patroller (Cruiser) and 3 Sleeper Emergent Patrollers (Frigates). Once they are salvaged, let the mining begin! The salvage contained:

6 x Neural Networks
2 x Sleeper Data Libraries
4 x Neurovisual Input Matrix
4 x Reinforced Metal Scraps
3 x Electromechanical Hulls

Saturday, July 17, 2010

Mining Gas

Mining gas is boring as hell but is at least bringing in some stuff that will make us all some ISK. At least there is something to harvest anyway. We have 4 combat sites but I don't have a ship capable of taking them on alone. I really need to replace the Drake. While the Ferox is working out reasonably well as a multi-tasker it's not much on the combat. Not that it can't hold its own, it's just not a Drake in combat.

We need more pilots in the hole but there's not much incentive with so little signatures popping up. Still, it would be nice to be able to hit some belts outside our little hole here. We could get in some lowsec mining action and do pretty well I think.

The profit runs are moving along at a good pace now. Chappa just did one and there is stuff in the hangar for another. I am at least able of keeping up with the gas sites and the planetary interaction is going well for us.